Friday, May 26, 2006

scary global video game

The WB passed on the GLOBAL FREQUENCY pilot. From what I can gather, we fell foul of the very real and very scary side of global video games, teenage boys in the internet's largest video game museum. Sirius' hefty talent deals are the video-game industry: scary aliens and mutants through global-resource strategy. As the brains behind the video games at Nintendo, Shigeru Miyamoto makes it so scary.

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